CSmPlayer

TrackMania Turbo API


CSmPlayer

ID 0x2D008000
Uninstantiable

Inherits from Game::CGamePlayer → MwFoundations::CMwNod

A Shootmania player.

Members

uint EdClan

bool Speaking

float LinearHue

const vec3 LinearHueSrgb

const int SpawnIndex

const uint AFKLatestChangeTime

const CSmArenaScore@ Score

const CSmPlayer::ESpawnStatus SpawnStatus

ESpawnStatus::NotSpawned
ESpawnStatus::Spawning
ESpawnStatus::Spawned

const int StartTime

int EndTime

float AmmoGain

float AmmoPower

const bool AutoSwitchWeapon

const uint CurWeapon

const uint CurAmmo

const uint CurAmmoMax

const uint CurAmmoUnit

uint Armor

uint ArmorMax

uint ArmorGain

uint ArmorReplenishGain

float ArmorPower

uint Stamina

float StaminaMax

float StaminaGain

float StaminaPower

float SpeedPower

float JumpPower

bool AllowWallJump

bool AllowProgressiveJump

bool UseAlternateWeaponVisual

bool IsHighlighted

float EnergyLevel

vec3 ForceColor

const float GetLinearHue

float ForceLinearHue

MwId ForceModelId

bool HasShield

float ThrowSpeed

const int CurrentClan

const uint IdleDuration

const vec3 Position

const float AimYaw

const float AimPitch

const vec3 AimDirection

const bool IsUnderground

const bool IsTouchingGround

const bool IsInAir

const bool IsOnTechGround

const bool IsOnTechLaser

const bool IsOnTechArrow

const bool IsOnTechArmor

const bool IsOnTechSafeZone

const bool IsOnTech

const bool IsOnTechNoWeapon

const bool IsInWater

const vec3 Velocity

const float Speed

const bool IsInOffZone

const bool IsCapturing

const CSmScriptBlockPole@ BlockPole

const CSmScriptMapLandmark@ CapturedLandmark

const MwFastBuffer<CSmObject@> Objects

const bool IsFakePlayer

const bool IsBot

const CSmPlayerDriver@ Driver

Inherited members CMwNod

string IdName

const MwId Id

Enums

ESpawnStatus

ESpawnStatus::NotSpawned
ESpawnStatus::Spawning
ESpawnStatus::Spawned

Documentation from build 2016-11-07 16:15:45
(Page rendering: 0.05 seconds, 11.31 MB)